| //===-- UnixSignals.h -------------------------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef lldb_UnixSignals_h_ |
| #define lldb_UnixSignals_h_ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "lldb/Utility/ConstString.h" |
| #include "lldb/lldb-private.h" |
| #include "llvm/ADT/Optional.h" |
| |
| namespace lldb_private { |
| |
| class UnixSignals { |
| public: |
| static lldb::UnixSignalsSP Create(const ArchSpec &arch); |
| static lldb::UnixSignalsSP CreateForHost(); |
| |
| // Constructors and Destructors |
| UnixSignals(); |
| |
| virtual ~UnixSignals(); |
| |
| const char *GetSignalAsCString(int32_t signo) const; |
| |
| bool SignalIsValid(int32_t signo) const; |
| |
| int32_t GetSignalNumberFromName(const char *name) const; |
| |
| const char *GetSignalInfo(int32_t signo, bool &should_suppress, |
| bool &should_stop, bool &should_notify) const; |
| |
| bool GetShouldSuppress(int32_t signo) const; |
| |
| bool SetShouldSuppress(int32_t signo, bool value); |
| |
| bool SetShouldSuppress(const char *signal_name, bool value); |
| |
| bool GetShouldStop(int32_t signo) const; |
| |
| bool SetShouldStop(int32_t signo, bool value); |
| bool SetShouldStop(const char *signal_name, bool value); |
| |
| bool GetShouldNotify(int32_t signo) const; |
| |
| bool SetShouldNotify(int32_t signo, bool value); |
| |
| bool SetShouldNotify(const char *signal_name, bool value); |
| |
| // These provide an iterator through the signals available on this system. |
| // Call GetFirstSignalNumber to get the first entry, then iterate on |
| // GetNextSignalNumber till you get back LLDB_INVALID_SIGNAL_NUMBER. |
| int32_t GetFirstSignalNumber() const; |
| |
| int32_t GetNextSignalNumber(int32_t current_signal) const; |
| |
| int32_t GetNumSignals() const; |
| |
| int32_t GetSignalAtIndex(int32_t index) const; |
| |
| ConstString GetShortName(ConstString name) const; |
| |
| // We assume that the elements of this object are constant once it is |
| // constructed, since a process should never need to add or remove symbols as |
| // it runs. So don't call these functions anywhere but the constructor of |
| // your subclass of UnixSignals or in your Process Plugin's GetUnixSignals |
| // method before you return the UnixSignal object. |
| |
| void AddSignal(int signo, const char *name, bool default_suppress, |
| bool default_stop, bool default_notify, |
| const char *description, const char *alias = nullptr); |
| |
| void RemoveSignal(int signo); |
| |
| // Returns a current version of the data stored in this class. Version gets |
| // incremented each time Set... method is called. |
| uint64_t GetVersion() const; |
| |
| // Returns a vector of signals that meet criteria provided in arguments. Each |
| // should_[suppress|stop|notify] flag can be None - no filtering by this |
| // flag true - only signals that have it set to true are returned false - |
| // only signals that have it set to true are returned |
| std::vector<int32_t> GetFilteredSignals(llvm::Optional<bool> should_suppress, |
| llvm::Optional<bool> should_stop, |
| llvm::Optional<bool> should_notify); |
| |
| protected: |
| // Classes that inherit from UnixSignals can see and modify these |
| |
| struct Signal { |
| ConstString m_name; |
| ConstString m_alias; |
| std::string m_description; |
| bool m_suppress : 1, m_stop : 1, m_notify : 1; |
| |
| Signal(const char *name, bool default_suppress, bool default_stop, |
| bool default_notify, const char *description, const char *alias); |
| |
| ~Signal() {} |
| }; |
| |
| virtual void Reset(); |
| |
| typedef std::map<int32_t, Signal> collection; |
| |
| collection m_signals; |
| |
| // This version gets incremented every time something is changing in this |
| // class, including when we call AddSignal from the constructor. So after the |
| // object is constructed m_version is going to be > 0 if it has at least one |
| // signal registered in it. |
| uint64_t m_version = 0; |
| |
| // GDBRemote signals need to be copyable. |
| UnixSignals(const UnixSignals &rhs); |
| |
| const UnixSignals &operator=(const UnixSignals &rhs) = delete; |
| }; |
| |
| } // Namespace lldb |
| #endif // lldb_UnixSignals_h_ |