| //===-- Graph.h - XRay Graph Class ------------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // A Graph Datatype for XRay. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_XRAY_GRAPH_T_H |
| #define LLVM_XRAY_GRAPH_T_H |
| |
| #include <initializer_list> |
| #include <stdint.h> |
| #include <type_traits> |
| #include <utility> |
| |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/DenseSet.h" |
| #include "llvm/ADT/iterator.h" |
| #include "llvm/Support/Error.h" |
| |
| namespace llvm { |
| namespace xray { |
| |
| /// A Graph object represents a Directed Graph and is used in XRay to compute |
| /// and store function call graphs and associated statistical information. |
| /// |
| /// The graph takes in four template parameters, these are: |
| /// - VertexAttribute, this is a structure which is stored for each vertex. |
| /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and |
| /// Destructible. |
| /// - EdgeAttribute, this is a structure which is stored for each edge |
| /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and |
| /// Destructible. |
| /// - EdgeAttribute, this is a structure which is stored for each variable |
| /// - VI, this is a type over which DenseMapInfo is defined and is the type |
| /// used look up strings, available as VertexIdentifier. |
| /// - If the built in DenseMapInfo is not defined, provide a specialization |
| /// class type here. |
| /// |
| /// Graph is CopyConstructible, CopyAssignable, MoveConstructible and |
| /// MoveAssignable but is not EqualityComparible or LessThanComparible. |
| /// |
| /// Usage Example Graph with weighted edges and vertices: |
| /// Graph<int, int, int> G; |
| /// |
| /// G[1] = 0; |
| /// G[2] = 2; |
| /// G[{1,2}] = 1; |
| /// G[{2,1}] = -1; |
| /// for(const auto &v : G.vertices()){ |
| /// // Do something with the vertices in the graph; |
| /// } |
| /// for(const auto &e : G.edges()){ |
| /// // Do something with the edges in the graph; |
| /// } |
| /// |
| /// Usage Example with StrRef keys. |
| /// Graph<int, double, StrRef> StrG; |
| /// char va[] = "Vertex A"; |
| /// char vaa[] = "Vertex A"; |
| /// char vb[] = "Vertex B"; // Vertices are referenced by String Refs. |
| /// G[va] = 0; |
| /// G[vb] = 1; |
| /// G[{va, vb}] = 1.0; |
| /// cout() << G[vaa] << " " << G[{vaa, vb}]; //prints "0 1.0". |
| /// |
| template <typename VertexAttribute, typename EdgeAttribute, |
| typename VI = int32_t> |
| class Graph { |
| public: |
| /// These objects are used to name edges and vertices in the graph. |
| typedef VI VertexIdentifier; |
| typedef std::pair<VI, VI> EdgeIdentifier; |
| |
| /// This type is the value_type of all iterators which range over vertices, |
| /// Determined by the Vertices DenseMap |
| using VertexValueType = |
| detail::DenseMapPair<VertexIdentifier, VertexAttribute>; |
| |
| /// This type is the value_type of all iterators which range over edges, |
| /// Determined by the Edges DenseMap. |
| using EdgeValueType = detail::DenseMapPair<EdgeIdentifier, EdgeAttribute>; |
| |
| using size_type = std::size_t; |
| |
| private: |
| /// The type used for storing the EdgeAttribute for each edge in the graph |
| using EdgeMapT = DenseMap<EdgeIdentifier, EdgeAttribute>; |
| |
| /// The type used for storing the VertexAttribute for each vertex in |
| /// the graph. |
| using VertexMapT = DenseMap<VertexIdentifier, VertexAttribute>; |
| |
| /// The type used for storing the edges entering a vertex. Indexed by |
| /// the VertexIdentifier of the start of the edge. Only used to determine |
| /// where the incoming edges are, the EdgeIdentifiers are stored in an |
| /// InnerEdgeMapT. |
| using NeighborSetT = DenseSet<VertexIdentifier>; |
| |
| /// The type storing the InnerInvGraphT corresponding to each vertex in |
| /// the graph (When a vertex has an incoming edge incident to it) |
| using NeighborLookupT = DenseMap<VertexIdentifier, NeighborSetT>; |
| |
| private: |
| /// Stores the map from the start and end vertex of an edge to it's |
| /// EdgeAttribute |
| EdgeMapT Edges; |
| |
| /// Stores the map from VertexIdentifier to VertexAttribute |
| VertexMapT Vertices; |
| |
| /// Allows fast lookup for the incoming edge set of any given vertex. |
| NeighborLookupT InNeighbors; |
| |
| /// Allows fast lookup for the outgoing edge set of any given vertex. |
| NeighborLookupT OutNeighbors; |
| |
| /// An Iterator adapter using an InnerInvGraphT::iterator as a base iterator, |
| /// and storing the VertexIdentifier the iterator range comes from. The |
| /// dereference operator is then performed using a pointer to the graph's edge |
| /// set. |
| template <bool IsConst, bool IsOut, |
| typename BaseIt = typename NeighborSetT::const_iterator, |
| typename T = typename std::conditional<IsConst, const EdgeValueType, |
| EdgeValueType>::type> |
| class NeighborEdgeIteratorT |
| : public iterator_adaptor_base< |
| NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt, |
| typename std::iterator_traits<BaseIt>::iterator_category, T> { |
| using InternalEdgeMapT = |
| typename std::conditional<IsConst, const EdgeMapT, EdgeMapT>::type; |
| |
| friend class NeighborEdgeIteratorT<false, IsOut, BaseIt, EdgeValueType>; |
| friend class NeighborEdgeIteratorT<true, IsOut, BaseIt, |
| const EdgeValueType>; |
| |
| InternalEdgeMapT *MP; |
| VertexIdentifier SI; |
| |
| public: |
| template <bool IsConstDest, |
| typename = typename std::enable_if<IsConstDest && !IsConst>::type> |
| operator NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt, |
| const EdgeValueType>() const { |
| return NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt, |
| const EdgeValueType>(this->I, MP, SI); |
| } |
| |
| NeighborEdgeIteratorT() = default; |
| NeighborEdgeIteratorT(BaseIt _I, InternalEdgeMapT *_MP, |
| VertexIdentifier _SI) |
| : iterator_adaptor_base< |
| NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt, |
| typename std::iterator_traits<BaseIt>::iterator_category, T>(_I), |
| MP(_MP), SI(_SI) {} |
| |
| T &operator*() const { |
| if (!IsOut) |
| return *(MP->find({*(this->I), SI})); |
| else |
| return *(MP->find({SI, *(this->I)})); |
| } |
| }; |
| |
| public: |
| /// A const iterator type for iterating through the set of edges entering a |
| /// vertex. |
| /// |
| /// Has a const EdgeValueType as its value_type |
| using ConstInEdgeIterator = NeighborEdgeIteratorT<true, false>; |
| |
| /// An iterator type for iterating through the set of edges leaving a vertex. |
| /// |
| /// Has an EdgeValueType as its value_type |
| using InEdgeIterator = NeighborEdgeIteratorT<false, false>; |
| |
| /// A const iterator type for iterating through the set of edges entering a |
| /// vertex. |
| /// |
| /// Has a const EdgeValueType as its value_type |
| using ConstOutEdgeIterator = NeighborEdgeIteratorT<true, true>; |
| |
| /// An iterator type for iterating through the set of edges leaving a vertex. |
| /// |
| /// Has an EdgeValueType as its value_type |
| using OutEdgeIterator = NeighborEdgeIteratorT<false, true>; |
| |
| /// A class for ranging over the incoming edges incident to a vertex. |
| /// |
| /// Like all views in this class it provides methods to get the beginning and |
| /// past the range iterators for the range, as well as methods to determine |
| /// the number of elements in the range and whether the range is empty. |
| template <bool isConst, bool isOut> class InOutEdgeView { |
| public: |
| using iterator = NeighborEdgeIteratorT<isConst, isOut>; |
| using const_iterator = NeighborEdgeIteratorT<true, isOut>; |
| using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| using InternalEdgeMapT = |
| typename std::conditional<isConst, const EdgeMapT, EdgeMapT>::type; |
| |
| private: |
| InternalEdgeMapT &M; |
| const VertexIdentifier A; |
| const NeighborLookupT &NL; |
| |
| public: |
| iterator begin() { |
| auto It = NL.find(A); |
| if (It == NL.end()) |
| return iterator(); |
| return iterator(It->second.begin(), &M, A); |
| } |
| |
| const_iterator cbegin() const { |
| auto It = NL.find(A); |
| if (It == NL.end()) |
| return const_iterator(); |
| return const_iterator(It->second.begin(), &M, A); |
| } |
| |
| const_iterator begin() const { return cbegin(); } |
| |
| iterator end() { |
| auto It = NL.find(A); |
| if (It == NL.end()) |
| return iterator(); |
| return iterator(It->second.end(), &M, A); |
| } |
| const_iterator cend() const { |
| auto It = NL.find(A); |
| if (It == NL.end()) |
| return const_iterator(); |
| return const_iterator(It->second.end(), &M, A); |
| } |
| |
| const_iterator end() const { return cend(); } |
| |
| size_type size() const { |
| auto I = NL.find(A); |
| if (I == NL.end()) |
| return 0; |
| else |
| return I->second.size(); |
| } |
| |
| bool empty() const { return NL.count(A) == 0; }; |
| |
| InOutEdgeView(GraphT &G, VertexIdentifier A) |
| : M(G.Edges), A(A), NL(isOut ? G.OutNeighbors : G.InNeighbors) {} |
| }; |
| |
| /// A const iterator type for iterating through the whole vertex set of the |
| /// graph. |
| /// |
| /// Has a const VertexValueType as its value_type |
| using ConstVertexIterator = typename VertexMapT::const_iterator; |
| |
| /// An iterator type for iterating through the whole vertex set of the graph. |
| /// |
| /// Has a VertexValueType as its value_type |
| using VertexIterator = typename VertexMapT::iterator; |
| |
| /// A class for ranging over the vertices in the graph. |
| /// |
| /// Like all views in this class it provides methods to get the beginning and |
| /// past the range iterators for the range, as well as methods to determine |
| /// the number of elements in the range and whether the range is empty. |
| template <bool isConst> class VertexView { |
| public: |
| using iterator = typename std::conditional<isConst, ConstVertexIterator, |
| VertexIterator>::type; |
| using const_iterator = ConstVertexIterator; |
| using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| |
| private: |
| GraphT &G; |
| |
| public: |
| iterator begin() { return G.Vertices.begin(); } |
| iterator end() { return G.Vertices.end(); } |
| const_iterator cbegin() const { return G.Vertices.cbegin(); } |
| const_iterator cend() const { return G.Vertices.cend(); } |
| const_iterator begin() const { return G.Vertices.begin(); } |
| const_iterator end() const { return G.Vertices.end(); } |
| size_type size() const { return G.Vertices.size(); } |
| bool empty() const { return G.Vertices.empty(); } |
| VertexView(GraphT &_G) : G(_G) {} |
| }; |
| |
| /// A const iterator for iterating through the entire edge set of the graph. |
| /// |
| /// Has a const EdgeValueType as its value_type |
| using ConstEdgeIterator = typename EdgeMapT::const_iterator; |
| |
| /// An iterator for iterating through the entire edge set of the graph. |
| /// |
| /// Has an EdgeValueType as its value_type |
| using EdgeIterator = typename EdgeMapT::iterator; |
| |
| /// A class for ranging over all the edges in the graph. |
| /// |
| /// Like all views in this class it provides methods to get the beginning and |
| /// past the range iterators for the range, as well as methods to determine |
| /// the number of elements in the range and whether the range is empty. |
| template <bool isConst> class EdgeView { |
| public: |
| using iterator = typename std::conditional<isConst, ConstEdgeIterator, |
| EdgeIterator>::type; |
| using const_iterator = ConstEdgeIterator; |
| using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| |
| private: |
| GraphT &G; |
| |
| public: |
| iterator begin() { return G.Edges.begin(); } |
| iterator end() { return G.Edges.end(); } |
| const_iterator cbegin() const { return G.Edges.cbegin(); } |
| const_iterator cend() const { return G.Edges.cend(); } |
| const_iterator begin() const { return G.Edges.begin(); } |
| const_iterator end() const { return G.Edges.end(); } |
| size_type size() const { return G.Edges.size(); } |
| bool empty() const { return G.Edges.empty(); } |
| EdgeView(GraphT &_G) : G(_G) {} |
| }; |
| |
| public: |
| // TODO: implement constructor to enable Graph Initialisation.\ |
| // Something like: |
| // Graph<int, int, int> G( |
| // {1, 2, 3, 4, 5}, |
| // {{1, 2}, {2, 3}, {3, 4}}); |
| |
| /// Empty the Graph |
| void clear() { |
| Edges.clear(); |
| Vertices.clear(); |
| InNeighbors.clear(); |
| OutNeighbors.clear(); |
| } |
| |
| /// Returns a view object allowing iteration over the vertices of the graph. |
| /// also allows access to the size of the vertex set. |
| VertexView<false> vertices() { return VertexView<false>(*this); } |
| |
| VertexView<true> vertices() const { return VertexView<true>(*this); } |
| |
| /// Returns a view object allowing iteration over the edges of the graph. |
| /// also allows access to the size of the edge set. |
| EdgeView<false> edges() { return EdgeView<false>(*this); } |
| |
| EdgeView<true> edges() const { return EdgeView<true>(*this); } |
| |
| /// Returns a view object allowing iteration over the edges which start at |
| /// a vertex I. |
| InOutEdgeView<false, true> outEdges(const VertexIdentifier I) { |
| return InOutEdgeView<false, true>(*this, I); |
| } |
| |
| InOutEdgeView<true, true> outEdges(const VertexIdentifier I) const { |
| return InOutEdgeView<true, true>(*this, I); |
| } |
| |
| /// Returns a view object allowing iteration over the edges which point to |
| /// a vertex I. |
| InOutEdgeView<false, false> inEdges(const VertexIdentifier I) { |
| return InOutEdgeView<false, false>(*this, I); |
| } |
| |
| InOutEdgeView<true, false> inEdges(const VertexIdentifier I) const { |
| return InOutEdgeView<true, false>(*this, I); |
| } |
| |
| /// Looks up the vertex with identifier I, if it does not exist it default |
| /// constructs it. |
| VertexAttribute &operator[](const VertexIdentifier &I) { |
| return Vertices.FindAndConstruct(I).second; |
| } |
| |
| /// Looks up the edge with identifier I, if it does not exist it default |
| /// constructs it, if it's endpoints do not exist it also default constructs |
| /// them. |
| EdgeAttribute &operator[](const EdgeIdentifier &I) { |
| auto &P = Edges.FindAndConstruct(I); |
| Vertices.FindAndConstruct(I.first); |
| Vertices.FindAndConstruct(I.second); |
| InNeighbors[I.second].insert(I.first); |
| OutNeighbors[I.first].insert(I.second); |
| return P.second; |
| } |
| |
| /// Looks up a vertex with Identifier I, or an error if it does not exist. |
| Expected<VertexAttribute &> at(const VertexIdentifier &I) { |
| auto It = Vertices.find(I); |
| if (It == Vertices.end()) |
| return make_error<StringError>( |
| "Vertex Identifier Does Not Exist", |
| std::make_error_code(std::errc::invalid_argument)); |
| return It->second; |
| } |
| |
| Expected<const VertexAttribute &> at(const VertexIdentifier &I) const { |
| auto It = Vertices.find(I); |
| if (It == Vertices.end()) |
| return make_error<StringError>( |
| "Vertex Identifier Does Not Exist", |
| std::make_error_code(std::errc::invalid_argument)); |
| return It->second; |
| } |
| |
| /// Looks up an edge with Identifier I, or an error if it does not exist. |
| Expected<EdgeAttribute &> at(const EdgeIdentifier &I) { |
| auto It = Edges.find(I); |
| if (It == Edges.end()) |
| return make_error<StringError>( |
| "Edge Identifier Does Not Exist", |
| std::make_error_code(std::errc::invalid_argument)); |
| return It->second; |
| } |
| |
| Expected<const EdgeAttribute &> at(const EdgeIdentifier &I) const { |
| auto It = Edges.find(I); |
| if (It == Edges.end()) |
| return make_error<StringError>( |
| "Edge Identifier Does Not Exist", |
| std::make_error_code(std::errc::invalid_argument)); |
| return It->second; |
| } |
| |
| /// Looks for a vertex with identifier I, returns 1 if one exists, and |
| /// 0 otherwise |
| size_type count(const VertexIdentifier &I) const { |
| return Vertices.count(I); |
| } |
| |
| /// Looks for an edge with Identifier I, returns 1 if one exists and 0 |
| /// otherwise |
| size_type count(const EdgeIdentifier &I) const { return Edges.count(I); } |
| |
| /// Inserts a vertex into the graph with Identifier Val.first, and |
| /// Attribute Val.second. |
| std::pair<VertexIterator, bool> |
| insert(const std::pair<VertexIdentifier, VertexAttribute> &Val) { |
| return Vertices.insert(Val); |
| } |
| |
| std::pair<VertexIterator, bool> |
| insert(std::pair<VertexIdentifier, VertexAttribute> &&Val) { |
| return Vertices.insert(std::move(Val)); |
| } |
| |
| /// Inserts an edge into the graph with Identifier Val.first, and |
| /// Attribute Val.second. If the key is already in the map, it returns false |
| /// and doesn't update the value. |
| std::pair<EdgeIterator, bool> |
| insert(const std::pair<EdgeIdentifier, EdgeAttribute> &Val) { |
| const auto &p = Edges.insert(Val); |
| if (p.second) { |
| const auto &EI = Val.first; |
| Vertices.FindAndConstruct(EI.first); |
| Vertices.FindAndConstruct(EI.second); |
| InNeighbors[EI.second].insert(EI.first); |
| OutNeighbors[EI.first].insert(EI.second); |
| }; |
| |
| return p; |
| } |
| |
| /// Inserts an edge into the graph with Identifier Val.first, and |
| /// Attribute Val.second. If the key is already in the map, it returns false |
| /// and doesn't update the value. |
| std::pair<EdgeIterator, bool> |
| insert(std::pair<EdgeIdentifier, EdgeAttribute> &&Val) { |
| auto EI = Val.first; |
| const auto &p = Edges.insert(std::move(Val)); |
| if (p.second) { |
| Vertices.FindAndConstruct(EI.first); |
| Vertices.FindAndConstruct(EI.second); |
| InNeighbors[EI.second].insert(EI.first); |
| OutNeighbors[EI.first].insert(EI.second); |
| }; |
| |
| return p; |
| } |
| }; |
| } |
| } |
| #endif |