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Andrew Walbran16937d02019-10-22 13:54:20 +01001//===------------------------- LSUnit.h --------------------------*- C++-*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8/// \file
9///
10/// A Load/Store unit class that models load/store queues and that implements
11/// a simple weak memory consistency model.
12///
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_MCA_LSUNIT_H
16#define LLVM_MCA_LSUNIT_H
17
18#include "llvm/ADT/SmallSet.h"
19#include "llvm/MC/MCSchedule.h"
20#include "llvm/MCA/HardwareUnits/HardwareUnit.h"
21
22namespace llvm {
23namespace mca {
24
25class InstRef;
26class Scheduler;
27
28/// A Load/Store Unit implementing a load and store queues.
29///
30/// This class implements a load queue and a store queue to emulate the
31/// out-of-order execution of memory operations.
32/// Each load (or store) consumes an entry in the load (or store) queue.
33///
34/// Rules are:
35/// 1) A younger load is allowed to pass an older load only if there are no
36/// stores nor barriers in between the two loads.
37/// 2) An younger store is not allowed to pass an older store.
38/// 3) A younger store is not allowed to pass an older load.
39/// 4) A younger load is allowed to pass an older store only if the load does
40/// not alias with the store.
41///
42/// This class optimistically assumes that loads don't alias store operations.
43/// Under this assumption, younger loads are always allowed to pass older
44/// stores (this would only affects rule 4).
45/// Essentially, this class doesn't perform any sort alias analysis to
46/// identify aliasing loads and stores.
47///
48/// To enforce aliasing between loads and stores, flag `AssumeNoAlias` must be
49/// set to `false` by the constructor of LSUnit.
50///
51/// Note that this class doesn't know about the existence of different memory
52/// types for memory operations (example: write-through, write-combining, etc.).
53/// Derived classes are responsible for implementing that extra knowledge, and
54/// provide different sets of rules for loads and stores by overriding method
55/// `isReady()`.
56/// To emulate a write-combining memory type, rule 2. must be relaxed in a
57/// derived class to enable the reordering of non-aliasing store operations.
58///
59/// No assumptions are made by this class on the size of the store buffer. This
60/// class doesn't know how to identify cases where store-to-load forwarding may
61/// occur.
62///
63/// LSUnit doesn't attempt to predict whether a load or store hits or misses
64/// the L1 cache. To be more specific, LSUnit doesn't know anything about
65/// cache hierarchy and memory types.
66/// It only knows if an instruction "mayLoad" and/or "mayStore". For loads, the
67/// scheduling model provides an "optimistic" load-to-use latency (which usually
68/// matches the load-to-use latency for when there is a hit in the L1D).
69/// Derived classes may expand this knowledge.
70///
71/// Class MCInstrDesc in LLVM doesn't know about serializing operations, nor
72/// memory-barrier like instructions.
73/// LSUnit conservatively assumes that an instruction which `mayLoad` and has
74/// `unmodeled side effects` behave like a "soft" load-barrier. That means, it
75/// serializes loads without forcing a flush of the load queue.
76/// Similarly, instructions that both `mayStore` and have `unmodeled side
77/// effects` are treated like store barriers. A full memory
78/// barrier is a 'mayLoad' and 'mayStore' instruction with unmodeled side
79/// effects. This is obviously inaccurate, but this is the best that we can do
80/// at the moment.
81///
82/// Each load/store barrier consumes one entry in the load/store queue. A
83/// load/store barrier enforces ordering of loads/stores:
84/// - A younger load cannot pass a load barrier.
85/// - A younger store cannot pass a store barrier.
86///
87/// A younger load has to wait for the memory load barrier to execute.
88/// A load/store barrier is "executed" when it becomes the oldest entry in
89/// the load/store queue(s). That also means, all the older loads/stores have
90/// already been executed.
91class LSUnit : public HardwareUnit {
92 // Load queue size.
93 // LQ_Size == 0 means that there are infinite slots in the load queue.
94 unsigned LQ_Size;
95
96 // Store queue size.
97 // SQ_Size == 0 means that there are infinite slots in the store queue.
98 unsigned SQ_Size;
99
100 // If true, loads will never alias with stores. This is the default.
101 bool NoAlias;
102
103 // When a `MayLoad` instruction is dispatched to the schedulers for execution,
104 // the LSUnit reserves an entry in the `LoadQueue` for it.
105 //
106 // LoadQueue keeps track of all the loads that are in-flight. A load
107 // instruction is eventually removed from the LoadQueue when it reaches
108 // completion stage. That means, a load leaves the queue whe it is 'executed',
109 // and its value can be forwarded on the data path to outside units.
110 //
111 // This class doesn't know about the latency of a load instruction. So, it
112 // conservatively/pessimistically assumes that the latency of a load opcode
113 // matches the instruction latency.
114 //
115 // FIXME: In the absence of cache misses (i.e. L1I/L1D/iTLB/dTLB hits/misses),
116 // and load/store conflicts, the latency of a load is determined by the depth
117 // of the load pipeline. So, we could use field `LoadLatency` in the
118 // MCSchedModel to model that latency.
119 // Field `LoadLatency` often matches the so-called 'load-to-use' latency from
120 // L1D, and it usually already accounts for any extra latency due to data
121 // forwarding.
122 // When doing throughput analysis, `LoadLatency` is likely to
123 // be a better predictor of load latency than instruction latency. This is
124 // particularly true when simulating code with temporal/spatial locality of
125 // memory accesses.
126 // Using `LoadLatency` (instead of the instruction latency) is also expected
127 // to improve the load queue allocation for long latency instructions with
128 // folded memory operands (See PR39829).
129 //
130 // FIXME: On some processors, load/store operations are split into multiple
131 // uOps. For example, X86 AMD Jaguar natively supports 128-bit data types, but
132 // not 256-bit data types. So, a 256-bit load is effectively split into two
133 // 128-bit loads, and each split load consumes one 'LoadQueue' entry. For
134 // simplicity, this class optimistically assumes that a load instruction only
135 // consumes one entry in the LoadQueue. Similarly, store instructions only
136 // consume a single entry in the StoreQueue.
137 // In future, we should reassess the quality of this design, and consider
138 // alternative approaches that let instructions specify the number of
139 // load/store queue entries which they consume at dispatch stage (See
140 // PR39830).
141 SmallSet<unsigned, 16> LoadQueue;
142 SmallSet<unsigned, 16> StoreQueue;
143
144 void assignLQSlot(unsigned Index);
145 void assignSQSlot(unsigned Index);
146 bool isReadyNoAlias(unsigned Index) const;
147
148 // An instruction that both 'mayStore' and 'HasUnmodeledSideEffects' is
149 // conservatively treated as a store barrier. It forces older store to be
150 // executed before newer stores are issued.
151 SmallSet<unsigned, 8> StoreBarriers;
152
153 // An instruction that both 'MayLoad' and 'HasUnmodeledSideEffects' is
154 // conservatively treated as a load barrier. It forces older loads to execute
155 // before newer loads are issued.
156 SmallSet<unsigned, 8> LoadBarriers;
157
158 bool isSQEmpty() const { return StoreQueue.empty(); }
159 bool isLQEmpty() const { return LoadQueue.empty(); }
160 bool isSQFull() const { return SQ_Size != 0 && StoreQueue.size() == SQ_Size; }
161 bool isLQFull() const { return LQ_Size != 0 && LoadQueue.size() == LQ_Size; }
162
163public:
164 LSUnit(const MCSchedModel &SM, unsigned LQ = 0, unsigned SQ = 0,
165 bool AssumeNoAlias = false);
166
167#ifndef NDEBUG
168 void dump() const;
169#endif
170
171 enum Status { LSU_AVAILABLE = 0, LSU_LQUEUE_FULL, LSU_SQUEUE_FULL };
172
173 // Returns LSU_AVAILABLE if there are enough load/store queue entries to serve
174 // IR. It also returns LSU_AVAILABLE if IR is not a memory operation.
175 Status isAvailable(const InstRef &IR) const;
176
177 // Allocates load/store queue resources for IR.
178 //
179 // This method assumes that a previous call to `isAvailable(IR)` returned
180 // LSU_AVAILABLE, and that IR is a memory operation.
181 void dispatch(const InstRef &IR);
182
183 // By default, rules are:
184 // 1. A store may not pass a previous store.
185 // 2. A load may not pass a previous store unless flag 'NoAlias' is set.
186 // 3. A load may pass a previous load.
187 // 4. A store may not pass a previous load (regardless of flag 'NoAlias').
188 // 5. A load has to wait until an older load barrier is fully executed.
189 // 6. A store has to wait until an older store barrier is fully executed.
190 virtual bool isReady(const InstRef &IR) const;
191
192 // Load and store instructions are tracked by their corresponding queues from
193 // dispatch until the "instruction executed" event.
194 // Only when a load instruction reaches the 'Executed' stage, its value
195 // becomes available to the users. At that point, the load no longer needs to
196 // be tracked by the load queue.
197 // FIXME: For simplicity, we optimistically assume a similar behavior for
198 // store instructions. In practice, store operations don't tend to leave the
199 // store queue until they reach the 'Retired' stage (See PR39830).
200 void onInstructionExecuted(const InstRef &IR);
201};
202
203} // namespace mca
204} // namespace llvm
205
206#endif // LLVM_MCA_LSUNIT_H